Sapiens marine

Marines are a skirmish unit that can attack both ground and air units. They form the backbone of most Sapien armies, as their cheapest unit and one of the most versatile and stat-efficient units in the game.

Marines are most effective when standing on a Forest, Mountain, or Base tile, where they get +2/+3, +2/+4, and +2/+2 bonuses, respectively. These terrain bonuses can completely change the way a fight goes. For example, on open terrain, a Marine will normally get decimated by a Marauder, since it is 3/5 (3 vs. GH, 5 defense) against a Marauder's 8/7 (8 vs. GL, 7 defense). However, if the Marine is standing on a Mountain tile, it'll receive the +2/+4 bonus and become 5/9 agains the 8/7 marauder. It'll take much, much less damage and it'll chunk down the Marauder quite effectively.

The same strategy applies to other types of units. In particular, Marines standing on Mountains & Forests are stat-efficient against costly, fragile aerial units such as Helicopters, Swarmers, and Garudas. They will take a lot of damage fighting against those units, but with two or three of them attacking with terrain and gang-up bonuses will inflict more than enough damage to kill the enemy aerials or at least make them retreat and need to take several turns repairing.

Strengths & Weaknesses

Strong (Efficient) against:

  • Helicopter
  • Swarmer
  • Garuda
  • Eclipse

Weak against:

  • Tank
  • Pinzer
  • Plasma Tank


Type Ground Light (GL)
Cost 100
Mobility 9
Vision (FoW) 4
Repair Points 1
Defense Strength 5
Attack Range 1
Attack strength VS ground light 6
Attack strength VS ground heavy 3
Attack strength VS aerial 3
Attack strength VS aquatic 2
Attack after move Yes