Swarmer

The Swarmer is the least expensive flying unit and has decent mobility and attack strength. It has very weak defense strength but compensates for this by having an attack range of 2. It is effective picking off weaker front-line units such as marines and mechas from range 2.

Although Swarmers don't have a high attack rate against Ground Heavies, they can be useful by providing a gang-up bonus to the next unit that attacks.

The biggest challenge with using Swarmers is keeping them alive. They are easily killed by most anti-air units that can get within range of killing it. Thus, it is of utmost importance to keep them behind a line of Underlings, Pinzers, and/or Garudas.

In a pinch, Swarmers can be sacrificed by flying up to the enemy front-line in order to damage a back-line unit like Engineer or Walker with its 2 range. However, this usually results in the Swarmer dying, so this is only an efficient trade in certain situations where the damage it does will prevent something horrible from happening.

Strengths and Weakenesses
Strong against: Weak against:
 * Marine
 * Mecha
 * Underling
 * Marauder
 * Speeder
 * Garuda